Big Bass Splash keeps the fisherman-and-fish combination at the centre of the Big Bass series, then adds another layer before the bonus starts. You'll find this June 2022 Pragmatic Play release in our online slots collection at talkSPORT BET Casino. Look beyond the familiar reels and there are nudges, hooks and a selection of modifiers to get to know.
We're covering the original Big Bass Splash slot here. Keep an eye on the title when browsing, because Bigger Bass Splash and Big Bass Splash 1000 have instructions of their own.
The grid has five reels and three rows, with ten fixed paylines. All ten lines are played on each spin. The bet controls set your stake for those ten lines together.
For a line combination, begin on the left-hand reel and follow matching symbols across adjacent reels. The line map shows which positions form each pattern. Several matching pictures elsewhere on the screen don't necessarily count as a line win.
If you've read about Big Bass Bonanza, the basic collection idea will sound familiar. Money Fish carry values, and the Fisherman Wild collects them during free spins. Splash builds around that relationship rather than replacing it with a completely different bonus.
The regular symbols mix card ranks with fishing equipment and outdoor imagery. You'll see ten through ace alongside a tackle box, dragonfly, fishing rod, fish and monster truck. The truck heads the standard paytable.
Read the required matches and award units together. A multiplier of one line's bet means something different from the same multiplier of the full spin cost.
The special symbols have different jobs. A Bass Scatter contributes to the free-spins trigger without needing to follow a payline. A Money Fish displays a value for collection in the bonus. The Fisherman Wild appears in free spins, where he can replace regular symbols and collect the fish values on display.
A fish can belong to a paying line as well as carry a collection value. Those are separate calculations; its displayed value needs a fisherman to collect it during the bonus.
Sometimes the reels aren't finished after two scatters appear. A nudge can move the scatter reels down by one position, with the remaining reels taking another spin. An additional scatter in the completed result can open the bonus.
The game handles that movement automatically. There's no extra control to operate, and two scatters alone don't tell you whether the animation will activate or finish with a bonus trigger.
The Hook feature works differently in the base game and during free spins.
With two scatters in the base game, you may see a hook pull a reel upwards and uncover another one. The upward movement distinguishes this animation from the nudge, though either can lead to the required scatter count.
During free spins, the hook has another purpose. If Money Fish are visible but there's no fisherman, it can pull a reel up to bring a Fisherman Wild into view. That concerns the collection result inside the bonus rather than finding another scatter to enter it.
Count the scatters on the triggering screen to find the standard opening award:
| Scatters | Starting Free Spins |
|---|---|
| Three | 10 |
| Four | 15 |
| Five | 20 |
An extra-spins modifier can change these starting awards. During the round, fish values, the fisherman meter and remaining spins have separate displays to follow.
A Fisherman Wild landing with Money Fish collects the values showing on those fish. More than one fisherman can be involved in a result, so use the game's displayed collection to follow what has been awarded.
The fisherman count also matters when no fish value is collected. Wilds appearing during the feature feed the collection meter, which is what moves the bonus through its retrigger stages.
Before the first free spin, an animation selects between zero and five modifiers. There isn't a compulsory upgrade on every trigger, and the selection doesn't involve choosing the option you'd prefer.
The possible modifier types are:
Dynamite, hooks and bazookas belong to one modifier group here. They aren't three separate upgrades in addition to the other four types. Read the indicators shown before the round starts to see which changes actually apply.
A modifier changes the feature's setup, but it doesn't tell you its eventual result. Extra symbols on the reel strips don't mean those symbols will appear on every spin.
The hook isn't the only animation that can alter a free-spin result. Dynamite can add Money Fish when a single Fisherman Wild is present. The bazooka can change the other symbols when fishermen have appeared without fish, leaving the fishermen in place.
These are random features within the round. The relevant pre-bonus modifier makes the group more likely to activate; it doesn't make an animation inevitable whenever the screen looks suitable.
The normal progression counts Fisherman Wilds in groups of four. Reaching the next stage awards another batch of spins and changes the multiplier used for fish collections:
| Retrigger Stage | Extra Spins | Fish Collection Multiplier |
|---|---|---|
| First | 10 | 2x |
| Second | 10 | 3x |
| Third | 10 | 10x |
The new multiplier applies to the retriggered spins, which are played after the preceding batch finishes. It isn't a retrospective increase to fish already collected earlier in the round.
There are three retrigger stages in the normal sequence. Starting at level two changes the starting point, while the extra-spins modifier changes the spin awards. Follow the current meter rather than expecting every bonus to move through the table from the beginning.
The win ceiling for the original Big Bass Splash is 5,000 times the total stake. That cap still applies when fish values and collection multipliers are involved. They don't create an unlimited award above it.
Reaching that ceiling ends the free-spins round, including any spins left on the counter. It sets the limit of an award; there's no expectation that a session will reach it.
The information panel in the game is also the place to look for its applicable RTP. Theoretical return concerns extensive play and can't predict the balance you'll finish a session with.
Open Big Bass Splash from this page or through the casino search. You'll need to be at least 18 and complete the account verification requirements before real-money play, with funds available for your chosen stake.
Read the game information, set spending and time limits, then choose your stake. Check the total spin cost before using the spin control and after any adjustment. Available minimum and maximum settings are shown in the current game, with applicable age-related limits and account restrictions taken into consideration.
Our Big Bass slots collection brings together releases from the series. Read each full title before opening a game, particularly when comparing Splash with similarly named sequels.
Big Bass Hold and Spinner takes the fishing theme into a different bonus format. Its held-symbol feature needs its own instructions rather than the free-spins progression explained above.
For a wider comparison beyond the series, our fishing slots guide covers other titles and their mechanics.